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Death Row prisoners arrive with a ' clemency' gauge, expressed as a percentage. Prisoners are also ranked according to five different classes in the base game: Minimum, Medium, Maximum, Supermax Security prisoners as well as Death Row prisoners each different class corresponds to a different temperament and length of sentence. A player's prison is graded by an in-game report according to various factors, such as recidivism rate of prisoners that have left the prison, overall happiness, violence levels within the prison, et cetera. The player can also allow additional conditions to be applied to their game (such as simulated temperature, gang activities and more extreme weather conditions) to increase the difficulty of the game and to simulate a prison in conditions nearer to reality. The game takes inspiration from Theme Hospital, Dungeon Keeper, and Dwarf Fortress. The player tells the prisoners what to do indirectly by setting their schedule. The player is also able to implement various reform and labour programmes that reduce the specific prisoner's recidivism rate. The player is also responsible for the finances of their prison, and for meeting the needs of their prisoners (e.g. information about the prison's finances is unavailable without an accountant). The player needs to recruit specific staff to unlock some aspects of the game (e.g. The player's role is of both architect and governor with sandbox micromanagement themes, where they are responsible for managing various aspects of their prison including building facilities, connecting utilities, and managing staff. Expand your empire limitlessly in Sandbox mode.The game is a top-down 2D (with a partially 3D mode) construction and management simulation where the player has been hired by the CEO of a for-profit prison company to take control of building and running a prison.
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Lockdown Showdown: Attempt a high-stakes escape of your own supermax prison in Escape Mode, or try Online mode to test one of 12,000 player-created prisons. Management and Muscle: Ensure your prison is *mostly* ethical and safe with top-notch staff including armed guards, psychologists, doctors, lawyers and snitches.ĭetention by Design: Each prisoner’s criminal history requires custom treatment programs, labor schedules, and reform workshops. Invest and Innovate: Tap federal money with grant applications & direct your funds to combat disease, gang activity, litigation, and more! Design and develop your personalized penitentiary in Prison Architect.Ĭustomized Confinement: Allocate resources to optimize your compound, but don’t restrict the flow of the crowd lest you encounter a flood, fire, fight, or full-blown riot. Only the world’s most ruthless Warden can contain the world’s most ruthless inmates.